Roadmap

What we've built.What's coming next.

fragback is built solo. Don't forget it's in a BETA state. I am a solo developer learning along the way. Be sure to check the Upcoming tab and please give feedback ❤️

2 shipped
1 in progress
5 planned
Shipped2

Ghost Replay

Shipped

Move to spectator, watch a ghost bot retrace your victim path while enemies replay theirs. See exactly how you got killed, from a third-person seat.

Multi-Server Support

Shipped

Multiple CS2 dedicated servers running simultaneously, so several players can train at the same time without queueing.

3/3 servers available
In progress1

Gathering data, fixing bugs

In progress

Tracking what users actually do, fixing what breaks first. Pushing toward a more user-friendly experience while I learn how people use the site.

Planned5

Demo Upload Pipeline

Planned

Drop a .dem file, scenes get extracted automatically — no manual scenario creation. The full pipeline from demo file to playable scene on a server.

Steam Match Auto-Fetch

Planned

Hook into the Steam API: your last 10 competitive matches loaded automatically, no file uploads needed. Just pick a match and train it.

User Subscriptions

Planned

Pricing will be data-driven — once I see real usage patterns I'll pick a tier, max around $2/month. New game modes will launch alongside the paywall so paying users get fresh content the moment it ships.

Pro Match Mode

Planned

Pull any pro's match into your queue and replay the exact round they died in — same map, same positions, same gun. They lost it; you try to win it back. This is what refrag built its name on, and it's coming here.

Smarter, More Organic Bots

Planned

Bot AI is the next big focus. Based on early feedback I want bots to feel less robotic, more human. There are open-source CS2 bot projects on GitHub I plan to integrate. For now everything still runs on base bots — same situation as in refrag itself.

Get notified when things ship.

Drop your email — I'll send one short note per shipped feature. No spam, no marketing fluff.

A note from the dev

fragback is a solo project. This is an open beta . The beta will be 2 weeks or maybe 1. Please give FEEDBACK if its possible.

I am trying to gather some feedback from the players. It will determine if I am going to continue to this project. Hope you guys like it. I tried my best. Most of the things are the stuff that I learned along the way. I have an another project for CS2. I will be more bigger and full scale comparing to this one. After that I am done. Whole project was to give a push to my portfolio. So far, many systems and deployed them on live servers.

Can, Istanbul
Technical

Built solo. Everything is built with open-source tools.

Backend

  • Python 3core language
  • FastAPIREST API framework
  • PostgreSQLdatabase
  • asyncpgasync DB driver

Frontend

  • Next.js 16React framework with App Router
  • TypeScripttype safety
  • Tailwind CSS 4styling
  • Verceldeployment and hosting

Game Server

  • CS2 Dedicated ServerLinux
  • CounterStrikeSharp + MetaMod
  • C# / .NET 8
  • Behavior Tree (KV3)bot AI

Infrastructure

  • Hetzner VPSUbuntu Linux
  • Nginx + Certbotreverse proxy and SSL
  • systemdservice management
  • Steam OpenIDauth
LanguagesPython · C# · TypeScript · SQL · Bash
Feedback

How's your experience?

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Anonymous OK · No email required · Built solo by @can